.include "asm/include/battle_commands.inc"

.data

_000:
    UpdateMonData OPCODE_SET, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STATUS, STATUS_NONE
    UpdateMonData OPCODE_FLAG_OFF, BATTLER_CATEGORY_MSG_TEMP, BMON_DATA_STATUS2, STATUS2_NIGHTMARE
    // {0}’s {1} cured its {2} status!
    PrintMessage 717, TAG_NICKNAME_ABILITY_STATUS, BATTLER_CATEGORY_MSG_TEMP, BATTLER_CATEGORY_MSG_BATTLER_TEMP, BATTLER_CATEGORY_MSG_TEMP
    Wait 
    SetHealthbarStatus BATTLER_CATEGORY_MSG_TEMP, BATTLE_ANIMATION_NONE
    WaitButtonABTime 30
    Call BATTLE_SUBSCRIPT_SWITCH_IN_ABILITY_CHECK
    End 
